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(+1)

Great Prototype and Artstyle. The mechanics are solid and the game looks like it will be fun.

*Be careful with the combinatin of ctrl + w because it closes the chrome tabs*

The zoom feels a little too cramped in my opinion (perhaps you should increase it when grabbing the railgun)

Some feedback for when you are damaging the enemies would be awesome (hit sounds, particle effects, and perhaps even damaged sprites besides healthy and destroyed). For the sprites, I recommend using layers in your editor, you can add the different leves of damage on top of the "Healthy" sprite.

Adding a pathfinding algorithm to the AI will do wonders (like A* for instance). Im pretty sure you were already thinking about this.

Overall, excellent work :D

Thanks for your feedback! I'm going to look into the things you mentioned! I'm glad you enjoyed it ☺️