Escape from Dysnomia
Es un juego de accion de disparos en el cual un prisionero intenta escapar de sus captores alienigenas, atravezando una lugubre estación espacial en la luna de Dysnomia, hasta encontrarse con un sorprendente enemigo final.
Este juego fue hecho para el evento Game Jam + 2021.
Equipo:
Miguel Damasco
Tomás Jorcin
Ramiro Travieso
Matias Bertoletti
Juan Royes: https://itch.io/profile/juanroyes
Santiago Medina
Status | In development |
Platforms | HTML5 |
Author | RamCid |
Genre | Action |
Made with | Unity |
Comments
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This was a lot of fun! Each level was very well presented and I really enjoyed the boss fight. The fact that you can block enemy proyectiles with your paint feels great :)
I find it odd that paint stays in front of the player instead of going to the background. I also found it confusing the fact that there was no health bar to know how much health I had left. Finally, an ingame tutorial (or at least the controls in the game description) would have been helpful.
I haven't found any major bugs. The only one was that the "go to menu" button after killing the boss does not work, but the one shown after failing does.
Overall, I found the theme of the game very intriguing and I liked the UI art and dialogs.